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Things had been progressing quite well on the X-Fighter multiplayer front. Because there are four times as many player ships that all need to do certain things, it's taking a while to make them do all the things they need to do. Each of the four X-Fighters will also be able to respond to: Player input, AI control; ... as well as be disabled (ie. not appear, for increased difficulty). My progress got a bit broken halfway through last week with personal issues, but things are looking better again now. This will all push v0.84m back a bit because this little project wasn't going to form part of the update. I just decided later, after working on the Sylph that it was going to happen. Anyway, here's a picture of the megamorph blaster from Slugterra. We've been enjoying that show a lot lately and I've been on a little bit of a collecting spree. This toy is great: much better than the earlier ones. Comments Ruby Submit New Comment |
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