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2025.12.11  204 0 comments  » Start a forum discussion.

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Done
 - X-Fighter multiplayer
	Shield bubble logic improved
 - Fixed bug affecting supporting player ship destruction
 - Player 2 (Sylph) control assignment glitch fixed
 - Sylph missile reloading fixed - now not possible via X-Impulse power-up
 - X-Bomber Prototype pulse neck laser improved
	(now looks as though it comes from underneath the ship)
 - Mouse selection glitch fixed on main menu mission selector

To-do
 - Improve assault tractor logic ...
 - L16 - Grey heavy bombers with hoverfans and Minelayers
 - Megacarriers 
	Implement green variant
	Re-instate neutralaser weapon
	Match deployed fighters to carrier
 - L16 Boss - Death-X Transforming Type
	Progress animations and weapons
 - Various escape pod types with rotation
 - Dai-X underwater backpack

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