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« Articles / v0.84n - Objectives
Done - X-Fighter multiplayer Shield bubble logic improved - Fixed bug affecting supporting player ship destruction - Player 2 (Sylph) control assignment glitch fixed - Sylph missile reloading fixed - now not possible via X-Impulse power-up - X-Bomber Prototype pulse neck laser improved (now looks as though it comes from underneath the ship) - Mouse selection glitch fixed on main menu mission selector To-do - Improve assault tractor logic ... - L16 - Grey heavy bombers with hoverfans and Minelayers - Megacarriers Implement green variant Re-instate neutralaser weapon Match deployed fighters to carrier - L16 Boss - Death-X Transforming Type Progress animations and weapons - Various escape pod types with rotation - Dai-X underwater backpack Comments Ruby Submit New Comment |
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