News Displaying 81 to 90 of 128  With all the work that got done giving the site selectable themes and colours, I thought the available selection could be expanded.
I sometimes miss my old Tripod site from about 2003. I based the colours for it on the Subaru Impreza WRC.
I went over to archive.org and some old files that I had lying around to reconstruct the look of it.
I'll add it to the theme select page once I've tested it a bit more.
In the meantime, try it out by clicking here.  A while ago, I played on with XAMPP on our downstairs Windows box that handles all our films and TV.
I wanted to have a look at the feasibility of hosting xbomber.co.uk on that server, in light of the seemingly ever-mounting costs of hosting.
It was clear that, even with a huge amount of work, the results of doing that were going to be sub-optimal.
That having been said, the solution did work, fundamentally.
So I tweaked on with the firewall on our router, which I wasn't expecting it to allow me to do, and presented the downstairs machine to respond to any HTTP(S) requests arriving at the router.
Since our hosts have made such an enormous deal out of continuing to host xbomber.co.uk at its current footprint, I don't want to grow the footprint of the site significantly.
At the same time, there are a number of big files that I've wanted to host for a long time, so I applied the XAMPP method to making those files available.
The first thing that it lets me do is provide a mirror for the AI upscale versions of the show.
You can just stream the mp4 files straight over the browser.
I tested it from an outside connection and it streams really quickly.
Downloading those files from megaupload or mega or whatever it is, is a huge ordeal now.
The site gives you a 'quota' without telling you how big it is.
After downloading a few episodes, it decides that that quota is exceeded and forces you to wait for 4, 5 hours, or even more than that, before allowing you to download a few more.
In the end, I gave up and found it far easier to track down where I'd put those files when I downloaded them in 2023.
It also lets me put up all source code and releases for X-Bomber the Game, as well as some videos of the game, taken at different stages of development.
The machine gets put into hibernation overnight sometimes, but generally, it should be available and might be an extra string to the bow.
What I feel like doing is getting something like a little toughpad with a decent-sized SSD and SD card and have it perform the same job.
That way, it would eat a lot less power: allowing it to be kept on permanently, and it could back up internally anything from the SSD to the SD card.
Anyway, with all that being said, check out what's on there. I have a few more things I want to add when I find them.  The topic of the series Tugs came up in conversation the other day.
It is Thomas the Tank Engine but set in a harbour.
I see that, since the other year, when I tried to find this series for my daughter, the show is now available from archive.org.
The video quality is pretty OK: better than VHS, which is all that was previously available, and you can play the files directly from the site or download them as a torrent etc.
With almost all the shots containing water, I think the show would've benefitted a lot from having been shot at 120fps high speed, and being slowed down to 24fps: as lots of shots in Thunderbirds were, in order to make the water look like a large, slow-moving body of water.  The train job is getting back on the rails.
I want to use the existing mechanism for spawning the Alliance space trains on levels 5 and 14 as the basis for the trains inside the level 16 Alliance fortress.
That way, there's just one set of code and objects doing it all.
The space train mechanism that was upgraded back when level 14 was being done has been improved quite a bit so that the space trains can overlap eachother.
A lot of bloat has been taken out of it too.
That was needed before it can be extended to do the level 16 bit.  I found this build of the Good Smile MODEROID Dai-X by Design Works.
The builder clearly took a lot of trouble to make the result as accurate as possible: using a lot of reference material.
I've seen a few people build this model with reflective/fluorescent paint on the eyes that gives the appearance on camera that the eyes are illuminated.
In this case, it seems clear that this model has a light inside the head to make the eyes glow: possibly with batteries being located in the body.
At the same time, the large canopy on Mainbody is transparent unlike an out-of-the-box build, where the cockpit is opaque.  It seems like a bit of a coincidence but I came across a photo of the Asahi Sonorama X Bomber disc on FromJapan the other day.
Sadly, it was without its book: as part of a set of Sonorama discs that were being sold.
This bit of merchandise has got me a bit intrigued.
It would be great to get a complete item of this to scan all the pages and photograph the whole thing. For, what I count as v11.3 of the site, I made some changes to the way media pages display images.
The thumbnails are cropped to 4:3, as it was messy having images from different places creating all different row heights etc.
The thumbnails have been made about as big as they can be to make them easier to see.
I thought it would be much cleaner to have the titles of the images hidden unless you roll over the lower part of the image, at which point it gets revealed.
This feature might get a little further tweaking.
As always, clicking on a thumbnail opens the image in the lightbox and clicking the title opens the image direct in the browser window, which can help in downloading the image if the browser lacks a "save target as" option. I see that Xkeeper: the admin for The Cutting Room Floor, has been having similar trouble with the 'dead internet' of bots and DDoS attacks, along with a number of other site admins mentioned in the article:
TCRF has been getting DDoSed – Xkeeper's blog
I was interested to see that these administrators hadn't been swayed toward cloudflare and similar solutions either.
If and when I start seeing the problem again, I'll give the suggested asn.ipinfo.app blacklist method a whirl.  The other week, I got through almost all my recent photographs from the church at Holystone in Northumberland, which is one that I'd been wanting to include in this project for years.
The church is not far from the Lady's Well, which is a remarkably thin place with a very interesting history.
Up next is likely to be the church at Ingram.  Thank to Dan Hitchin, I was able to expand the collection of images of this publication that combines a lot of publicity stills with a lot of artwork that isn't found elsewhere.
In one of the new photographs (IMG_6123), you can see one of the double-page images much more clearly: the Alliance ship attacking what I think we can take as being Pluto Alpha Base.
The page text resembles a last report from Captain Carter (pictured, lower-right) to Star Fleet before the base is destroyed.
On the ground are some interesting anti-aircraft (or anti-spacecraft) vehicles, which are not seen in the show, but have a striking design.
Equally, you might take it (as I did originally), given that the base itself isn't pictured, that this is a different EDF installation: somewhere else inside the solar system or beyond, being attacked by the Alliance. Also, the appearance of the terrain is different.
I took it to be a volcanic planet: much like Alloria.
These ground vehicles could be specialised for other: possibly higher-gravity, environments, given that they aren't seen on Pluto in the show.
This copy of the book can be found on ebay, but its condition doesn't seem to merit the price.
I will keep an eye out for one in better condition so that it can be properly scanned for the website.
Update: I found some additional images of this in the Articles and Scans folder: one of them showing the Dai-X and the constituent fighters, which have been now been brought together in the same folder as more recent images.
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