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2025.03.04  77 0 comments  » Start a forum discussion.

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Done
 - Fixed a little glitch in Wingblade's missile system
 - Improve tank <-> turret matching logic
 - Deathball logic improved
 - Main menu ship preview logic improved
 - Additional colour variants for Alliance construction drones ...
 - Improvements to Skull player ship
	Skull sprite scaled down 25%
	Rear lasers - blue (Skull), green (Azuris)
 - Player-2 ship: Sylph, undergoing major reconstruction ...
	3x primary and secondary weapons:
	    Guns improved, lasers added
	    Guided missiles and positron beam added
	Rear-firing guns
	Improved instrumentation
	Shields and afterburners

In Progress
 - X-Fighter multiplayer prototype/alpha
 - Improve assault tractor logic ...
 - L16 - Grey heavy bombers with hoverfans and Minelayers

To-do
 - Megacarriers 
	Implement green variant
	Re-instate neutralaser weapon
	Match deployed fighters to carrier
 - L16 Boss - Death-X Transforming Type
	Progress animations and weapons
 - Various escape pod types with rotation

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