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X-Bomber the Game

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Welcome to xbomber.co.uk,

This is the home of X-Bomber; the fast, modern vertical-scrolling spaceshooter for Windows, based on the Japanese sci-fi TV show; Star Fleet.
It features lots of arcade action, weapons and explosions.

News

New Stuff 2017.04.02

Star Fleet Media Cover

Star Fleet Sketchbook cover


v0.84d Status 2017.01.10

Missions
 *  0. EDF Transports and Tankers
 * 14. EDF Conestoga Missile Destroyer
 * 16. Battlecruiser Docks and Grey Attack Cruiser (more beam firepower than blue variant but less armour)
 - Handling of weapon system activation improved in training mission

General
 * Briefing screen upgrade - 20% *
 * Get astrofighter carriers to release astrofighters during levels - 40% *
 * Vapour and smoke trail performance improvement - 25% *
 - Automatic Dai-X junction (Hold shift).
 - Quantum blaster mechanics improved
 - Dialogue system improved for better readability
 - In-game music handling skips unplayable files.
 - fixed event ordering glitch, when friendly Astrofighters are destroyed

Weapons
 - Quantum blaster (X-Bomber special weapon) graphics updated

Rain Cycle 2016.02.06

Rain Cycle Bike Rain Cycle Bike


X-Bomber Side-story - Rain Song 2015.07.31

Reading Vanessa's brilliant Star Fleet prequel; Rise of the Alliance got me writing my side-story to X-Bomber.
The most recent update, including chapters 1-6 is here.

Chapters 1-6

I've been thinking for a long time how to expand on what the game shows you.
In the fullness of time, I'll build the narrative into the game in the way that Zone 66 did.
I always found that an effective way of working the story into the game, rather than creating cutscenes on the limited budget of most games of that time that wouldn't have really done the story justice.

I've puzzled for a long time what would be the best format for cut-scenes in the game. I wondered whether it would be best to sketch the characters, ships etc. then edit them in Photoshop and lastly manipulate them in the game's runtime.
Somehow, I could never picture that working quite the way I wanted.
It probably would have clashed with the style of the sprites anyway.

So, what I have in-mind now is a shoot-em-up with a lot of heavily-illustrated narrative between missions.


Thunder in Paradise 2015.02.21

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Latest Version

2016.11.09
175 MB

v0.84c
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SFXB Forum

2016 - Star Fleet Vinyl
2016 - Star Fleet Vinyl
Portuguese Notebooks
How would you go about getting the R
Pics of Japanese 16mm Reels - X Bomb
Pics of Japanese 16mm Reels - X Bomb
Japanese Version 16mm Reels
Japanese Version 16mm Reels

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Star Fleet, X-Bomber et al. © Enoki Films.