SO, what do you gamers on hear thing of the wave OF '80s style games?
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I admoiit that some of these modern games're good but sTEAM DO GOOD RETOR STYLE games (DONUT DODO for a start). What does anytbody else think?
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That's a good question.
For someone that's still writing an 80s style game (although it tries to be more modern in some ways), I don't really find myself following developments on those sorts of projects as much as I really should.
When it comes to indie game development, my practically only interest now is in my own game, which seems a bit self-serving.
I think it comes down to having dabbled in that, long before internet was easily accessible, when you would pass around floppy disks in the playground with games that you'd written.
It was always a solitary kind of interest and that's kind of the way that I learned to do it.
When I started X-Bomber the Game in 2002, I wanted to do much the same as before, just with Star Fleet as the subject matter.
I wonder whether there is a resurgence of classic, indie games, that can be made with a smaller number of developers, due to current dissatisfaction with AAA game titles, which I hear a lot about.
Does that line up with your experience?
I haven't a great deal of progress to report on the game right now but I have been working on it a fair bit this evening.
For someone that's still writing an 80s style game (although it tries to be more modern in some ways), I don't really find myself following developments on those sorts of projects as much as I really should.
When it comes to indie game development, my practically only interest now is in my own game, which seems a bit self-serving.
I think it comes down to having dabbled in that, long before internet was easily accessible, when you would pass around floppy disks in the playground with games that you'd written.
It was always a solitary kind of interest and that's kind of the way that I learned to do it.
When I started X-Bomber the Game in 2002, I wanted to do much the same as before, just with Star Fleet as the subject matter.
I wonder whether there is a resurgence of classic, indie games, that can be made with a smaller number of developers, due to current dissatisfaction with AAA game titles, which I hear a lot about.
Does that line up with your experience?
I haven't a great deal of progress to report on the game right now but I have been working on it a fair bit this evening.
Dream big and bold and daring.