HomePage Logo The Game Star Fleet Other Forum

« Downloads / X-Bomber v0.84l

Release date 2025.02.08 Download
File name xb2-084l.zip
File size 310 MB
Player Ships
 - Dynamic adjustment to Braincom sprite scaling during Dai-X junction to accommodate 25% downscale of sprite.
 - Dai-X fighter missiles reinstated as actual missiles, rather than homing lasers
 - Dai-X fighter 'boosters', based on Blitzkrieg Dai-X
	(Collect white boost power-up).
 - Further improvements to Dai-X system
 - Engine alpha channel for all player ships
 - Wingblade mode change animations improved
 - Fixed a few glitches with The Skull

Player Weapons
 - Dai-X black hole ripper improved:
	Shoulder turrets on launchers both work correctly.
	Long-press fires 2 (Z) to fire black hole bomb, (if equipped).
	Automatically selects pulse guns after firing via selected mode
 - Special weapon overlay for X-Bomber weapons:
	ADEN cannons, EM napalm, Gunboys
 - Dai-X booster sprite and logic improved
 - Booster docking and animation logic improved
 - Guided weapon logic accommodates enemies with outlying hot spots.
 - Minor delay applied to scalar mass driver (stage 2 and 3) reloading, automatic fire cycle added
 - Gunboys' firing logic and animations improved
 - Dai-X fighter special weapons toned down, upgrade power-ups made more effective

Enemies
 - Hotspots fixed on enemy Astrowing fighter
 - Improvements to order of operations when enemies destroyed
 - Head added to L14 boss Death-X

Level-specific
 - L7 - Boss weapon logic improved
 - L9 - Improvements to sea environment
 - L8 and 9 - Gradients to blend background changes
 - L11 - background textures and underwater particles improved
 - L15 - Countdown loops correctly after time limit reached
 - L16 - Grey attack cruiser variant logic

System
 - Guest enemy system: spawn rates and randomisation tweaked
 - Darkness/opacity of shadows reduced
 - Initial health boost for enemy missiles, to inhibit chain-destroy on launch.
 - Warning/timer ring animation improved
 - Weird glitch in guest enemy system fixed
 - HUD indicates airstrike, F-01 and reserve player ship statuses.
 - Secondary weapon ammo counter correct colour for 'original' Dai-X and fighters

Comments

Ruby
I don't have any comments for this article yet.
Why not leave us one?

Screen name

The Game

About
Downloads
Scores
Help

Game Media

More
Rain Song
Releases
Screenshots - v084j
Screenshots - v084k
Screenshots - v084l
Sketches


Quick Links

Contact
Links
Article list Mode

This site and content is unofficial; © 2002-2025 Piers Bell and other authors.

Star Fleet, X-Bomber et al. © Enoki Films.