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« Downloads / X-Bomber v0.84l
Player Ships - Dynamic adjustment to Braincom sprite scaling during Dai-X junction to accommodate 25% downscale of sprite. - Dai-X fighter missiles reinstated as actual missiles, rather than homing lasers - Dai-X fighter 'boosters', based on Blitzkrieg Dai-X (Collect white boost power-up). - Further improvements to Dai-X system - Engine alpha channel for all player ships - Wingblade mode change animations improved - Fixed a few glitches with The Skull Player Weapons - Dai-X black hole ripper improved: Shoulder turrets on launchers both work correctly. Long-press fires 2 (Z) to fire black hole bomb, (if equipped). Automatically selects pulse guns after firing via selected mode - Special weapon overlay for X-Bomber weapons: ADEN cannons, EM napalm, Gunboys - Dai-X booster sprite and logic improved - Booster docking and animation logic improved - Guided weapon logic accommodates enemies with outlying hot spots. - Minor delay applied to scalar mass driver (stage 2 and 3) reloading, automatic fire cycle added - Gunboys' firing logic and animations improved - Dai-X fighter special weapons toned down, upgrade power-ups made more effective Enemies - Hotspots fixed on enemy Astrowing fighter - Improvements to order of operations when enemies destroyed - Head added to L14 boss Death-X Level-specific - L7 - Boss weapon logic improved - L9 - Improvements to sea environment - L8 and 9 - Gradients to blend background changes - L11 - background textures and underwater particles improved - L15 - Countdown loops correctly after time limit reached - L16 - Grey attack cruiser variant logic System - Guest enemy system: spawn rates and randomisation tweaked - Darkness/opacity of shadows reduced - Initial health boost for enemy missiles, to inhibit chain-destroy on launch. - Warning/timer ring animation improved - Weird glitch in guest enemy system fixed - HUD indicates airstrike, F-01 and reserve player ship statuses. - Secondary weapon ammo counter correct colour for 'original' Dai-X and fighters Comments![]() Ruby |
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