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« Version History
Level 16 - Interior environment graphics - Reactor progressed - Power transfer area progressed Level 8 - lots of bolts tightened New Special Weapon - Dai-X #9; arc sabre Special Weapons - X-Bomber #8; Gunboy - firing cycle/animation improved - Dai-X #2; lock-on lightning - improved sprites - smoother beam handover between lock-on and manual modes - Dai-X #4; plasma grenade launchers - graphics improved Player ships - Various improvements to Dai-X - Shield bubble displays properly on all player ships when player hit. HUD - Score display and performance counters restored, slight re-configuration
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