Postby Bradster » Sat Aug 31, 2002 3:35 am
Yet another relatively minor update here. I'm still getting the arms to look right. Specifically, I thought the open cavity where the engine shows through looked a bit, well, empty. Thus, I've tossed in some pipes and boxes to fill it in a bit. Unfortunately, these aren't visible at all in the shadows; so, I'm considering putting some small, dim lights in there.Also, I've tacked on the torpedo launcher. I should have the laser cannon for the other arm finished by the end of the night also.My next step is to tackle Hercules' sliding cockpit that fits in the center of Mainbody's chest. I've done some sketches for the polygon layout on paper and think it won't be too difficult to build.And here I've disabled the shell and torpedos to show the "junks" (as I call them) that I've added to fill in that cavity.(Edited by Bradster at 4:37 am on Aug. 31, 2002)