|X-Bomber the Game Homepage Search||Site-wide search|
|Search in database titles.|
|Search in database content.|
|SFXB Forum search »|
« Version History
Mission-Specific - Level 16 (final level) substantially progressed: - Space fortress reactor 90% finished - High security area - Cargo block exchange (graphics upgraded, pictured) - Drone storage hall - Deathballs on rails - Space environment and transition to fortress exterior improved - Cruise missile vapour trail fixed and engine glow added - Energy net behaviour and textures improved - Eye laser emplacement graphics improved - Level 15 - Battlecruiser damage indication improved Engine - Messages subsystem - fixes and improvements - Terrain and ground-object handling improved - Object ordering - Scorekeeping improved - Enemy weapons improved, including smart laser - Music engine improved Briefings - GUI improved; colour matches HUD of selected player ship - L16 briefing images added Menu - various fixes, including updater
Please don't hesitate to get in touch. I'll be glad to hear from you and I'll reply as quickly as I can.
Email me at:
Profiles: SFXB Forum
This site and content is unofficial; © 2002-2021 Piers Bell and other authors.
Star Fleet, X-Bomber et al. © Enoki Films.